snberk103
Apr 19, 01:54 PM
It's their job, we just have to deal with it. A few months back, a TSA agent groped my junk. I joked with him, "Linger any longer and you'll have to buy me dinner.";) He didn't even crack a smile.
Probably the 5th time he heard that crack that shift. :)
I wonder what comment would actually get them to crack a smile. Sort of like baiting the Guards at Buckingham Palace to crack a smile.
Probably the 5th time he heard that crack that shift. :)
I wonder what comment would actually get them to crack a smile. Sort of like baiting the Guards at Buckingham Palace to crack a smile.
Bistroengine
Apr 5, 03:26 PM
no, but you're the only one looking...
Probably, but as I am in the Marketing and Advertising business I will find this quite useful. Many of you are so quick to dismiss the usefulness of this App simply because you don't understand its true purpose.
Probably, but as I am in the Marketing and Advertising business I will find this quite useful. Many of you are so quick to dismiss the usefulness of this App simply because you don't understand its true purpose.
chrono1081
Apr 23, 04:18 PM
I love how most of the people in this thread bashing LTD, calling him a fanboy for not giving MS credit where it is due are the same people in every other thread who do nothing but bash Apple and never give Apple credit where its due.
You all know who you are...and its funny you call someone else a fanboy.
You all know who you are...and its funny you call someone else a fanboy.
puuukeey
Jan 9, 03:19 PM
http://www.insideout-tees.com/sucktees/well_this_sucks.gif
more...
Ugg
May 4, 06:27 PM
I don't see how people condone people asking intrusive questions.
Now provide information on gun safety as part of a package of being information that helps people become responsible parents, but to be perfectly honest, what I own or do not own (as long as it is legal) is no ones business but my own and my families.
Have you had much experience with doctors? I'm guessing that you haven't because medicine is all about asking intrusive questions.
Doctors can't diagnose a problem unless they are able to ask questions. I'm just absolutely astounded at the amount of paranoia when it comes to gun ownership. If it's such a good thing, why can't a doctor ask about it?
I am really, really stunned that there is such a disconnect from reality when it comes to guns. The NRA has done this country an enormous disservice.
Now provide information on gun safety as part of a package of being information that helps people become responsible parents, but to be perfectly honest, what I own or do not own (as long as it is legal) is no ones business but my own and my families.
Have you had much experience with doctors? I'm guessing that you haven't because medicine is all about asking intrusive questions.
Doctors can't diagnose a problem unless they are able to ask questions. I'm just absolutely astounded at the amount of paranoia when it comes to gun ownership. If it's such a good thing, why can't a doctor ask about it?
I am really, really stunned that there is such a disconnect from reality when it comes to guns. The NRA has done this country an enormous disservice.
MacFan782040
Oct 6, 11:53 PM
I have to say-- I was with Verizon for 4 years before getting the iPhone. I *knew* (meaning I told myself prior to) that getting the iPhone would mean worse service and coverage, but I bit the bullet and went with it anyway.
Having said that, AT&T has not been nearly as bad as I imagined. Hardly any dropped calls, and although coverage was a little better with Verizon, there are actually several places I get AT&T service now that I did not with Verizon. So it's pretty even I'd say.
The only issue I have sometimes is when I'm at like a sporting event or something in Philly I can sometimes not get service because of network overload.
Having said that, AT&T has not been nearly as bad as I imagined. Hardly any dropped calls, and although coverage was a little better with Verizon, there are actually several places I get AT&T service now that I did not with Verizon. So it's pretty even I'd say.
The only issue I have sometimes is when I'm at like a sporting event or something in Philly I can sometimes not get service because of network overload.
more...
Pigumon
Sep 29, 02:09 AM
Wow, pretty crappy design. Rooms all in a row? What are those, military barracks?
Even the iphone has finally forgone the too simplistic approach of Apple, this house should learn from the iPhone.
Even the iphone has finally forgone the too simplistic approach of Apple, this house should learn from the iPhone.
NoSmokingBandit
Nov 14, 09:47 PM
MW2's plot wasn't too ludicrous. You infiltrate a Russian terrorist cell, you're commanding officer betrays you, starts a war between the US and Russia. The only ludicrous part that I can remember is a nuke blowing apart the ISS.
There are many things wrong with MW2's plot. Instead of typing them all out i'll just copypasta them.
�As the mission opens, we�re treated to General Shepherd reciting a litany of Makarov�s excesses over a montage of shocking headlines. Makarov is an internationally known figure of menace, then, with a Russian military record. So when he confidently machineguns his way through the airport without even bothering to put on a mask, are we to believe that the Russian authorities weren�t able to identify him from security camera footage?
Instead, Russia blames a nobody CIA agent found dead at the scene who was killed by a point-blank pistol shot to the head. That doesn�t raise any red flags at all? The obvious conclusion is that the whole thing was an American plot, and that a full-scale invasion of the continental US is the appropriate response. The transition to the Takedown favela mission begets more confusion, such as: how did Shepherd tie the shell casings to Rojas? Meticulous analysis of the cutscene indicates that he actually re-created a 3D model of a shell casing from security camera footage, which was sufficiently hi-rez to make a match against a big bullet database. So the Russians, who had the actual shell casings to analyze, couldn�t figure that out? The security footage was crisp enough to recreate minute detail on a spent shell casing, but not of sufficient quality to identify Makarov�s face. Conclusion: Makarov�s face is smaller than a bullet.
�When the warriors of 141 get to South America, they make short work of tracking down their man. Unfortunately, HQ won�t send a helicopter to extract them from the favela so Soap rings up his old pal Nikolai on a payphone. Luckily, the Russian informant just so happens to be tooling around Rio in a chopper and pops right over to pick them up. The mission itself, dashing weaponless across rooftops and frantically leaping to safety, was brilliant fun in the heat of the moment. But upon reflection, we must concede that nothing about the scenario makes a bit of sense. But look, it�s Nikolai!!
�With his newfound freedom, Price�s first order of business is to launch a nuclear warhead at the east coast of the United States, with the goal of snuffing out the Russian invasion. Of course, he wasn�t planning to nuke America outright. When a nuclear explosion occurs in space, the only effect is an EMP blast that destroys all unshielded electronics in its line of sight.
While it made for an intensely dramatic scene as the burst rippled across America and demolished the ISS, there�s no way Price could have launched a missile from a Russian nuclear sub by himself. Did he just ring up Nikolai on a payphone to get the launch codes? How did he singlehandedly defeat the physical safety measures? You don�t just push the glowy red button with the mean face on it. There are elaborate control systems in place to prevent just such unauthorized launches.
http://static.gamesradar.com/images/mb/GamesRadar/us/Games/M/Modern%20Warfare%202/Everything%20else/plot%20holes/Finished/112009_modernwarfare2_obs06--article_image.jpg
Above: Two people have to turn launch keys simultaneously to fire a real nuclear missile
One more thing: how did Price get it to detonate in space, anyhow? We�re pretty sure that wasn�t part of the missile�s original instructions. Regardless, if the Russians were serious about their �kill America� plan from the get-go, they probably would have launched HEMP and nuclear strikes of their own as a precursor to the invasion.
�Once the Russians have been successfully repelled, Shepherd and Task Force 141 get down to the business of mopping up Makarov. Shepherd calls out two potential hiding places, the �last safe havens on earth for Makarov and his men.� Incidentally, no one stopped to wonder how Shepherd suddenly uncovered these safe havens or, if he knew about them all along, why they weren�t investigated after the airport massacre. But wait! Intel gathered at one of the safehouses links Makarov to Shepherd: cue the shocking murder of Ghost and Roach at Shepherd�s hands.
Devastated, Price and Soap moan about how they�re all alone in the world with no one to turn to. Umm, guys? Aren�t you technically still officers in the British Armed Forces? Sure Shepherd was calling the duo �terrorists,� but America�s credibility on the world stage was shot to hell after the airport incident. Someone over at SAS would remember the heroes who gunned down Zakhaev and send help. No? OK, better just grab Nikolai and go after the bad guy yourselves.
Theres more you can read on your own, but these are the biggest imo.
http://www.gamesradar.com/f/modern-warfare-2s-glaring-plot-holes-exposed/a-20091120123332495077/p-1
There are many things wrong with MW2's plot. Instead of typing them all out i'll just copypasta them.
�As the mission opens, we�re treated to General Shepherd reciting a litany of Makarov�s excesses over a montage of shocking headlines. Makarov is an internationally known figure of menace, then, with a Russian military record. So when he confidently machineguns his way through the airport without even bothering to put on a mask, are we to believe that the Russian authorities weren�t able to identify him from security camera footage?
Instead, Russia blames a nobody CIA agent found dead at the scene who was killed by a point-blank pistol shot to the head. That doesn�t raise any red flags at all? The obvious conclusion is that the whole thing was an American plot, and that a full-scale invasion of the continental US is the appropriate response. The transition to the Takedown favela mission begets more confusion, such as: how did Shepherd tie the shell casings to Rojas? Meticulous analysis of the cutscene indicates that he actually re-created a 3D model of a shell casing from security camera footage, which was sufficiently hi-rez to make a match against a big bullet database. So the Russians, who had the actual shell casings to analyze, couldn�t figure that out? The security footage was crisp enough to recreate minute detail on a spent shell casing, but not of sufficient quality to identify Makarov�s face. Conclusion: Makarov�s face is smaller than a bullet.
�When the warriors of 141 get to South America, they make short work of tracking down their man. Unfortunately, HQ won�t send a helicopter to extract them from the favela so Soap rings up his old pal Nikolai on a payphone. Luckily, the Russian informant just so happens to be tooling around Rio in a chopper and pops right over to pick them up. The mission itself, dashing weaponless across rooftops and frantically leaping to safety, was brilliant fun in the heat of the moment. But upon reflection, we must concede that nothing about the scenario makes a bit of sense. But look, it�s Nikolai!!
�With his newfound freedom, Price�s first order of business is to launch a nuclear warhead at the east coast of the United States, with the goal of snuffing out the Russian invasion. Of course, he wasn�t planning to nuke America outright. When a nuclear explosion occurs in space, the only effect is an EMP blast that destroys all unshielded electronics in its line of sight.
While it made for an intensely dramatic scene as the burst rippled across America and demolished the ISS, there�s no way Price could have launched a missile from a Russian nuclear sub by himself. Did he just ring up Nikolai on a payphone to get the launch codes? How did he singlehandedly defeat the physical safety measures? You don�t just push the glowy red button with the mean face on it. There are elaborate control systems in place to prevent just such unauthorized launches.
http://static.gamesradar.com/images/mb/GamesRadar/us/Games/M/Modern%20Warfare%202/Everything%20else/plot%20holes/Finished/112009_modernwarfare2_obs06--article_image.jpg
Above: Two people have to turn launch keys simultaneously to fire a real nuclear missile
One more thing: how did Price get it to detonate in space, anyhow? We�re pretty sure that wasn�t part of the missile�s original instructions. Regardless, if the Russians were serious about their �kill America� plan from the get-go, they probably would have launched HEMP and nuclear strikes of their own as a precursor to the invasion.
�Once the Russians have been successfully repelled, Shepherd and Task Force 141 get down to the business of mopping up Makarov. Shepherd calls out two potential hiding places, the �last safe havens on earth for Makarov and his men.� Incidentally, no one stopped to wonder how Shepherd suddenly uncovered these safe havens or, if he knew about them all along, why they weren�t investigated after the airport massacre. But wait! Intel gathered at one of the safehouses links Makarov to Shepherd: cue the shocking murder of Ghost and Roach at Shepherd�s hands.
Devastated, Price and Soap moan about how they�re all alone in the world with no one to turn to. Umm, guys? Aren�t you technically still officers in the British Armed Forces? Sure Shepherd was calling the duo �terrorists,� but America�s credibility on the world stage was shot to hell after the airport incident. Someone over at SAS would remember the heroes who gunned down Zakhaev and send help. No? OK, better just grab Nikolai and go after the bad guy yourselves.
Theres more you can read on your own, but these are the biggest imo.
http://www.gamesradar.com/f/modern-warfare-2s-glaring-plot-holes-exposed/a-20091120123332495077/p-1
more...
roadbloc
Apr 11, 05:28 AM
So how did they copy Apple? Having 90% of the market without a quality product one can only imagine what they could have done with a good product.
I wouldn't bother arguing *LTD* about this. Many have tried and failed. He simply refuses to accept that Redmond has produced some quality products without ripping off Apple. Each versions of every Microsoft products have their +'s and -'s. Recently, with Windows 7, Office IE9, WP7; Microsoft have been churning out some quality, solid, software. Not to mention what a great success the Xbox has turned out to be. Yes, they are not always the first to have some features in their products, but neither are Apple at times. Fast user switching is one that springs to mind.
Just because they licence their software to a range of hardware companies, *LTD* automatically thinks they are trash. And, yes, some of their products have been trash. But so have Apple's at times.
You are aware that the Core2Duo 'requirement' is because Lion is 64-bit, right?
Yes. That doesn't make it okay. I'd expect the first intel Macs to still be able to run the latest OS. What is the betting that computers from 2006 will be able to run Windows 8? High chance I'd say.
I wouldn't bother arguing *LTD* about this. Many have tried and failed. He simply refuses to accept that Redmond has produced some quality products without ripping off Apple. Each versions of every Microsoft products have their +'s and -'s. Recently, with Windows 7, Office IE9, WP7; Microsoft have been churning out some quality, solid, software. Not to mention what a great success the Xbox has turned out to be. Yes, they are not always the first to have some features in their products, but neither are Apple at times. Fast user switching is one that springs to mind.
Just because they licence their software to a range of hardware companies, *LTD* automatically thinks they are trash. And, yes, some of their products have been trash. But so have Apple's at times.
You are aware that the Core2Duo 'requirement' is because Lion is 64-bit, right?
Yes. That doesn't make it okay. I'd expect the first intel Macs to still be able to run the latest OS. What is the betting that computers from 2006 will be able to run Windows 8? High chance I'd say.
Play Ultimate
Oct 3, 12:44 PM
iPhone will come out before X'mas.
Actually I would predict a video iPod before Xmas; with a possible announcement right around the time Zune is released.
iPhone I don't see until next year sometime.
Actually I would predict a video iPod before Xmas; with a possible announcement right around the time Zune is released.
iPhone I don't see until next year sometime.
more...
gregorsamsa
Jan 12, 08:55 PM
Actually, I find your post to be spot off. I find your portrayal of Mac owners to be shallow, self-serving, stereotyping and weak. I did notice you used the term 'some' in an attempt to mitigate your attack.
The fact is, of the 50-100 Mac users I know, I only know one other person who reads these boards. The majority are just owner/users who love their machines. If I were to pick a group of smug zealots around here, it would be the the Apple bashers.
I expected the trolls to come flying out of the woodwork after Tuesday. You are living up to all my expectations.
The "some" in my post wasn't meant to mitigate anything. I meant every word I said in exactly the way I said it. That you then choose to attach your own paranoid interpretation to it is entirely down to you.
There's actually no Apple bashing in my post whatsoever but, as is all too typical with a few people, feathers are all too easily ruffled & then we get the tired, old accusations of trollism coming out. That you should talk about "living up to all my expectations" is kind of rich in the circumstances.
The fact is, of the 50-100 Mac users I know, I only know one other person who reads these boards. The majority are just owner/users who love their machines. If I were to pick a group of smug zealots around here, it would be the the Apple bashers.
I expected the trolls to come flying out of the woodwork after Tuesday. You are living up to all my expectations.
The "some" in my post wasn't meant to mitigate anything. I meant every word I said in exactly the way I said it. That you then choose to attach your own paranoid interpretation to it is entirely down to you.
There's actually no Apple bashing in my post whatsoever but, as is all too typical with a few people, feathers are all too easily ruffled & then we get the tired, old accusations of trollism coming out. That you should talk about "living up to all my expectations" is kind of rich in the circumstances.
Patrick J
Apr 15, 04:03 PM
In the second picture, it seems like whoever was doing the editing couldn't quite get the text in the right position. It looks completely off, kinda in a downward slant to the right.
http://www.cheeplinux.com/images/bugfeaturemug.jpe
http://www.cheeplinux.com/images/bugfeaturemug.jpe
more...
Heinekev
Apr 29, 01:36 PM
Yeah, not a lot of stuff has changed from Snow Leopard in the way of user interface, and most of the stuff can be avoided completely, like LaunchPad. There are some annoying things that I've noticed though, like DigitalColor Meter only having the option for RGB colors, and nothing else. Something small that is really annoying.
Spaces behaves completely different due to the fullscreen mode addition, and it's taking some getting used to.
I love the ability double-tap zoom in the browser.
Flash is partially broken.
Spaces behaves completely different due to the fullscreen mode addition, and it's taking some getting used to.
I love the ability double-tap zoom in the browser.
Flash is partially broken.
Chundles
Nov 27, 06:09 AM
We're getting some sort of event down here in the big brown dry burning land on Friday - only three days to go till I find out if I can finally replace my 3G iPod and now that I'm back to earning real money again I might grab a few little accessories...:D
more...
sunfast
Nov 16, 12:41 PM
I can't see Apple ditching intel this early somehow.
unless Intel ****s up...
slips up? Tell me I'm right! :D
unless Intel ****s up...
slips up? Tell me I'm right! :D
roadbloc
Apr 23, 04:13 PM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_2 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Mobile/8H7)
How would they acquire the data? How would they know this is a young person they actually want to follow? Couldn't they just follow them home from somewhere? Does the person need to lose their phone for a danger to occur? Does this paedophile need to have a phone with them?
The tracking that is occurring is by cell tower identification when someone is in range of one. Will the paedophile have access to a spy satellite to zero in on the exact location of an individual?
I'm still not buying it.
It is no secret that pedophiles have been known to hack children's computers to gain access to their webcam pictures, messenger conversations and ect. If that child has an iPhone and the said pedophile knows the file that contains the iPhone locations; what the pedo essentially has is the child's daily or weekly routine of where they are.
I buy it. Slim chance, but certainly possible and certainly doable.
How would they acquire the data? How would they know this is a young person they actually want to follow? Couldn't they just follow them home from somewhere? Does the person need to lose their phone for a danger to occur? Does this paedophile need to have a phone with them?
The tracking that is occurring is by cell tower identification when someone is in range of one. Will the paedophile have access to a spy satellite to zero in on the exact location of an individual?
I'm still not buying it.
It is no secret that pedophiles have been known to hack children's computers to gain access to their webcam pictures, messenger conversations and ect. If that child has an iPhone and the said pedophile knows the file that contains the iPhone locations; what the pedo essentially has is the child's daily or weekly routine of where they are.
I buy it. Slim chance, but certainly possible and certainly doable.
more...
JayMysterio
Nov 14, 03:39 PM
I really like Black Ops, having stopped playing MW2 when the expensive DLC started, I haven't played it in awhile. From what I do remember though, I think the changed made to the game are a big plus.
1. Quick scoping is a thing of the past, so the days of watching players run around a map with a sniper rifle going for short range kills is suicide.
2. Sniping is actually a skill now. One hit kills take work with a sniper rifle like they should. In past CoD's anyone thought they were a sniper ( myself included who improved his K/D ratio dramatically once I realized how easy it is to snipe in MW2 over say a game like Halo ), now we often have snipers who need 2 - 4 hits to make a kill. It isn't like Medal of Honor where you spawn die, spawn die, etc. etc. You can actually get on the playing field, or even out run snipers shooting at you. Cool!
3. The over powered perks are gone, and dual wielding shotguns with assault rifle range as well. No using scavenger to spam noobtubes! Although I do miss being to replenish my claymores. It's a worthy tradeoff though. :p
4. Noob tubes less prevalent, and opening spawn salvos haven't been discovered yet.
The thing that does kill the game is the latency/lag issues, at times they are game breaking. Like previous CoDs you've seen killcams where it shows you not firing or stabbing your killer, when on your screen you did. Now though I've seen final kill cams where the killer didn't seem to hit his victim at all. Knife whiffing is a common practice. Which has brought back the wonky knifing range, allowing those with lightweight to run thru a hail of bullets and instant knife kill you.
If you're curious to test this... On the map Villa if someone shoots at you from the main Villa, into the small sniping room. Notice if it is assault rifle fire, after you run from the gunfire thru thru window to the stairs, you are still being hit from gun fire as your reach the steps. You won't die, but it's frustrating to say the least. So the days of seemingly being hit from gunfire around corners is still around, if not a little worse. There's is bullet penetration ( Hardened ), but it doesn't account for bullets that make it around corners.
Lately I've run into countless games where connection interrupted shows up at the end of games, and even during. Nothing makes you want to throw your controller than getting the drop on someone, connection interrupted shows up on your screen, and when the game starts again you've died. On the other person's screen nothing happened, it just shows you looking at them and NOT firing. On the Treyarch forums some have attributed this to the games bandwidth interpretation, there is a way to look at how the game sees your bandwidth. Seems for many it sees your connection as being very low.
I've taken to changing my search so it only sees 'Locale Only', which helps a little.
The tip about putting 'Rapid Fire' on your gun really helps out if you find yourself constantly getting the wrong end of the drop like I do.
About the footsteps issue, while you may not hear someone else, your own footsteps are almost deafening now. I take the Ninja perk just to NOT hear my own footsteps.
There is a spawn issue in the game, especially when the game 'spawn flips'. This is especially bad on Nuketown. If the bulk of the other team dies they will spawn on the opposite spawn. If you happen to be on that side waiting for the enemy to come, guess where they are coming from? That's right, ...look behind. At one point in every game this happens, and if you're there it becomes a maddening slaughterhouse.
The game has this weird thing where it will often spawn you in the vicinity of the person who last killed you. If they are on the move, this sometimes results into them literally running to where you spawn, giving them a cheap kill while you orient yourself. On the other hand, this does lead to one getting 'payback' kills more often.
I really do like the maps though, the sheer number of ( 14 )maps keeps repetition down. The amount of things going on while you are playing is cool, with the launching rocket shaking the bulk of the map, or the train shaking one end of the map, the target dummies moving about, or the underground areas increasing the size really makes them interesting.
Not a big fan of the single player, but I do like how it offers you a large assortment of the weapons so you can become familiar with them before multiplayer. The combat training is hilarious, naming bots after people on your friend's list. It isn't much help for playing online, but does allow you to try things out before spending money in the multiplayer.
A new update or patch will be welcome, and I look forward to playing the game despite it's problems. Good fun.
1. Quick scoping is a thing of the past, so the days of watching players run around a map with a sniper rifle going for short range kills is suicide.
2. Sniping is actually a skill now. One hit kills take work with a sniper rifle like they should. In past CoD's anyone thought they were a sniper ( myself included who improved his K/D ratio dramatically once I realized how easy it is to snipe in MW2 over say a game like Halo ), now we often have snipers who need 2 - 4 hits to make a kill. It isn't like Medal of Honor where you spawn die, spawn die, etc. etc. You can actually get on the playing field, or even out run snipers shooting at you. Cool!
3. The over powered perks are gone, and dual wielding shotguns with assault rifle range as well. No using scavenger to spam noobtubes! Although I do miss being to replenish my claymores. It's a worthy tradeoff though. :p
4. Noob tubes less prevalent, and opening spawn salvos haven't been discovered yet.
The thing that does kill the game is the latency/lag issues, at times they are game breaking. Like previous CoDs you've seen killcams where it shows you not firing or stabbing your killer, when on your screen you did. Now though I've seen final kill cams where the killer didn't seem to hit his victim at all. Knife whiffing is a common practice. Which has brought back the wonky knifing range, allowing those with lightweight to run thru a hail of bullets and instant knife kill you.
If you're curious to test this... On the map Villa if someone shoots at you from the main Villa, into the small sniping room. Notice if it is assault rifle fire, after you run from the gunfire thru thru window to the stairs, you are still being hit from gun fire as your reach the steps. You won't die, but it's frustrating to say the least. So the days of seemingly being hit from gunfire around corners is still around, if not a little worse. There's is bullet penetration ( Hardened ), but it doesn't account for bullets that make it around corners.
Lately I've run into countless games where connection interrupted shows up at the end of games, and even during. Nothing makes you want to throw your controller than getting the drop on someone, connection interrupted shows up on your screen, and when the game starts again you've died. On the other person's screen nothing happened, it just shows you looking at them and NOT firing. On the Treyarch forums some have attributed this to the games bandwidth interpretation, there is a way to look at how the game sees your bandwidth. Seems for many it sees your connection as being very low.
I've taken to changing my search so it only sees 'Locale Only', which helps a little.
The tip about putting 'Rapid Fire' on your gun really helps out if you find yourself constantly getting the wrong end of the drop like I do.
About the footsteps issue, while you may not hear someone else, your own footsteps are almost deafening now. I take the Ninja perk just to NOT hear my own footsteps.
There is a spawn issue in the game, especially when the game 'spawn flips'. This is especially bad on Nuketown. If the bulk of the other team dies they will spawn on the opposite spawn. If you happen to be on that side waiting for the enemy to come, guess where they are coming from? That's right, ...look behind. At one point in every game this happens, and if you're there it becomes a maddening slaughterhouse.
The game has this weird thing where it will often spawn you in the vicinity of the person who last killed you. If they are on the move, this sometimes results into them literally running to where you spawn, giving them a cheap kill while you orient yourself. On the other hand, this does lead to one getting 'payback' kills more often.
I really do like the maps though, the sheer number of ( 14 )maps keeps repetition down. The amount of things going on while you are playing is cool, with the launching rocket shaking the bulk of the map, or the train shaking one end of the map, the target dummies moving about, or the underground areas increasing the size really makes them interesting.
Not a big fan of the single player, but I do like how it offers you a large assortment of the weapons so you can become familiar with them before multiplayer. The combat training is hilarious, naming bots after people on your friend's list. It isn't much help for playing online, but does allow you to try things out before spending money in the multiplayer.
A new update or patch will be welcome, and I look forward to playing the game despite it's problems. Good fun.
sigamy
Mar 24, 04:10 PM
Don't forget that OS X is based on NeXTstep, which goes back to the mid 1980s.
I'm looking at my NeXTstation Color right now...
I'm looking at my NeXTstation Color right now...
Zolk
Nov 24, 02:19 AM
The sale is on. :)
24-inch iMac ordered. :D
24-inch iMac ordered. :D
Starship77
Apr 15, 03:34 PM
Actually, shooting up close with a wide-angle lens will give you exactly that distortion. Here is a photo I just took of a REAL iPhone with a 17mm lens. Sorry about the fuzziness - handheld and did not use a flash:
http://www.marulla.com/files/perspective.jpg
So I don't think text in the 3rd photo is skewed. That being said, I agree it's a fake.
What gives the bad impression is that, since is a 3D rendering, it doesn't have lens distortion (because the guy "forgot" about it). Real lenses always gives you some barrel distortion because they are curved, and the standard camera in a 3D software is always just straight 3 point perspective. When you put it in an angle that gives too much perspective it looks strange.
Specially the first image, is a good 3D, but is not realistic enough to be perceived as a photo because of:
1- Lack of lens distortion
2- Very linear noise, obviously applied.
3- Un-natural light
4- Not so realistic dynamic range and exposure
5- Shadows are too smooth for that kind of flash-light
6- Light is too uniform
7- The model is good, but you can see that there are some hard edges that are not natural.
8- Doesn't have any camera meta-data. (he "forgot" to fake that also)
and a few other minor things... but yeah, it's a very good 3D work!:)
if you want to do a little test with your abilities to tell if it's cg or not:
http://area.autodesk.com/fakeorfoto/challenge
a little too easy though... ;)
http://www.marulla.com/files/perspective.jpg
So I don't think text in the 3rd photo is skewed. That being said, I agree it's a fake.
What gives the bad impression is that, since is a 3D rendering, it doesn't have lens distortion (because the guy "forgot" about it). Real lenses always gives you some barrel distortion because they are curved, and the standard camera in a 3D software is always just straight 3 point perspective. When you put it in an angle that gives too much perspective it looks strange.
Specially the first image, is a good 3D, but is not realistic enough to be perceived as a photo because of:
1- Lack of lens distortion
2- Very linear noise, obviously applied.
3- Un-natural light
4- Not so realistic dynamic range and exposure
5- Shadows are too smooth for that kind of flash-light
6- Light is too uniform
7- The model is good, but you can see that there are some hard edges that are not natural.
8- Doesn't have any camera meta-data. (he "forgot" to fake that also)
and a few other minor things... but yeah, it's a very good 3D work!:)
if you want to do a little test with your abilities to tell if it's cg or not:
http://area.autodesk.com/fakeorfoto/challenge
a little too easy though... ;)
ipedro
Sep 25, 11:29 AM
I suppose there could be a bit of news here for non-photographers.
As I understand it, Aperture uses OS X's built-in RAW image processing. If I remember rightly, the last Aperture update accompanied an OS X update. So it's possible 10.4.8 could be just around the corner (i.e. sometime this week?)
It's a Photography show .... It baffles my mind that people make far out unfounded predictions and then are disappointed and curse Apple when they don't come true.
The best example of that was the "One More Thing" event where the iPod Hi-Fi and Intel Mac Mini were shown. This event wasn't meant for the general public, so much that it wasn't broadcast to the public.
Now here's another example which Apple doesn't hype about to the public and "darn, all they do is show an update to a photography pro tool at a photography convention... Apple stock will surely fall with this news"
I for one am real happy with the offline feature. I've been using a workaround to save my giant library off my MacBook Pro. The iLife connectivity and Flickr plugin are also very welcome.
Now I'm just hoping that this version of Aperture is a little snappier because even on a fully loaded MBP, I get beachballs all the time.
As I understand it, Aperture uses OS X's built-in RAW image processing. If I remember rightly, the last Aperture update accompanied an OS X update. So it's possible 10.4.8 could be just around the corner (i.e. sometime this week?)
It's a Photography show .... It baffles my mind that people make far out unfounded predictions and then are disappointed and curse Apple when they don't come true.
The best example of that was the "One More Thing" event where the iPod Hi-Fi and Intel Mac Mini were shown. This event wasn't meant for the general public, so much that it wasn't broadcast to the public.
Now here's another example which Apple doesn't hype about to the public and "darn, all they do is show an update to a photography pro tool at a photography convention... Apple stock will surely fall with this news"
I for one am real happy with the offline feature. I've been using a workaround to save my giant library off my MacBook Pro. The iLife connectivity and Flickr plugin are also very welcome.
Now I'm just hoping that this version of Aperture is a little snappier because even on a fully loaded MBP, I get beachballs all the time.
krestfallen
Oct 17, 09:53 AM
I do , I have 140Gb of Photos from my DSLR (and previous digital cameras) putting this on 3 discs rather than 40 discs would be great
I also have 28Gb of music, backing up form itunes to 1 disc rather than 8 would also be useful
word *knock on table*
i got the same problem :-P
I also have 28Gb of music, backing up form itunes to 1 disc rather than 8 would also be useful
word *knock on table*
i got the same problem :-P
Daringescape
Nov 16, 04:48 PM
This is off topic, but I was down in San Diego a while ago and saw some iMacs in a hotel lobby with a screen that let you choose between Windows and osX. I have seen boot camp so I know you see 2 different disks when you boot, but these were a windows icon and an osX icon you could click on.
Has anyone else seen this?
Has anyone else seen this?
andyblac
Aug 7, 04:04 PM
the specs for the UK model has NOT been updated UK Specs (http://www.apple.com/uk/displays/specs.html) compared to the US model US Specs (http://www.apple.com/displays/specs.html)
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